We are looking for Developer Relations (Client side) to build out our developer relations team in North America. As part of the developer relations team, you will be a critical part of making our games successful by helping game teams with on-boarding & integration onto our platform, you will also continuously be supporting and contributing to the evolution the platform based on the learnings from our partners. You will be working in a dynamic environment with active problem solving through collaboration with various teams.
You will be part of a small task force that’s working with our internal and external Tech and Game teams, this will include supporting developers, on-board new game teams to help them integrate our tech, developing new creative solutions, investigate problems reported by game teams and coach fellow developers. Frequent travel on-site to our partners location at critical phases such as initial integration and launch preparations.
You are a fast-learner with a positive attitude and a strong passion for working with new technology and are able to jump into any project to quickly adapt and resolve complex problems.
Specifically, you will work with the SDK / Platform teams to develop and deliver the next killer features for our games and support evolving our publishing platform.
You will be creating strong and long-lasting trust and relationship with our partners. Constantly looking at improving the process, and delivering significant impact on improvements, better support process and innovative features based on the customer requests.
• 5+ years of experience as a software or partner engineer
• Development experience building commercial products developed in
C/C++ for mobile platforms
•Understands the difference between external and internal relations and
•Worked with the development of Game-engine or cross-platform SDK’s
•Worked with various development environments and build-systems
•Knows how to produce high quality, maintainable, scalable code, and systems
•Works effectively in teams, both local and geographically distributed
•Able to work in a flexible and fluid environment where the job will evolve over time
•Able to architect & design components, features, and larger systems
•Can collaborate well both internally and externally and can represent us well as we build out our relationship with more external teams
•Comfortable with producing technical documentation
•Willing to travel to our Partners offices to support game teams
•Experience of Desktop / Console development
•Experience with game production tools development
•Experience developing games from beginning to end