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Executive Producer - Gaming/AR/VR

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Lizzie McMinn Senior Associate

Phone Work (425) 440-0283
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Job Info

Category Gaming/AR/VR
Employment Type Full-Time Employment
Compensation $0.00 - $0.00
Location United States, CA - 94063

Client Introduction

Do you crave the chance to lead teams to create awesome outcomes? Do you relish in organizing developers into strike-teams of specialists who you can drive to tackle big creative challenges? Can you take a high-level goal, some amount of resources, and a fixed timeline then organize it all into the optimal development plan for success? Then you are the Producer we’re looking for!

Job Description

We are constantly on the hunt to add even more top-tier gaming talent worldwide to our family. We pride ourselves on attracting and developing the best of the best available to concept, create, and contribute to the most exciting projects in gaming. Our 20+ years of history creating fun and exciting titles for the world to enjoy as well as our studio’s 1000+ years of combined game industry experience has established us as one of the best studios in the world today. Come and make us even better!

Join now to be a Producer on a new team at the formative stages of a new, original AAA blockbuster being built in our Redwood City studio, just south of San Francisco.Benefits for this fulltime position include competitive salary, health insurance options to suit all lifestyles, generous paid time-off, as well as other studio and corporate perks, including a free 50,000’ foot athletic club, a campus by the Bay, and discounts on all of our games and goodies.

We are looking for a talented, enthusiastic, and highly organized Producer with demonstrable project management experience to take on a major production role in building our next AAA franchise. We are looking for an individual with outstanding communication skills and a proven track record in Development and Production. A successful Executive Producer will coordinate, track, and guide activities of other Producers, Associate Producers and a full development staff to ensure that projects are completed on time and with high quality. Exposure to formal project management techniques in an internal development environment a must; previous experience building and maintaining schedules is essential.

Job Responsibilities

Scope the Solution - Work with Lead Producers, Senior Producers and discipline Leads to determine resources necessary to complete projects.
Plan and Execute - use project management tools, production methodologies, and leadership level dialogue to maintain tight schedules and high standards of quality.
Deliver - Oversee, coordinate, track and manage the activities of the team to ensure that project goals are completed on time.
Team Player - to other Producers and Associate Producers to assist in solving higher level complex project management issues.
Professional Problem Solver - Identify and fix bottlenecks, as well as clearing roadblocks both on the day-to-day and in the longer term.
Cheerlead - Provide motivation, direction, and improve best practices
Building - Assist with recruiting and interviewing candidates for positions in product development where needed.
Partnership - Coordinate with internal Brand/Marketing, external Marketing, Outsourcing resources, first party console resources, as needed, and other duties as assigned.


Experience shipping two or more major AAA console titles as an Executive Producer.
5 – 7 years of game development experience in an internal development Production role.
Strong knowledge of Microsoft Project, Excel, Word, & PowerPoint.
Proficiency with project management and version control software tools such as Hansoft and Perforce.
A demonstrated understanding of various Production methodologies is required. Experience managing external resources, remote contractors, and vendors.
Will consider candidates with previous experience as Development Directors or Project Managers.
Bachelor’s Degree or equivalent.
Scrum Master certification
Development discipline specific history (art, engineering, design, QA)

Required Experience

Ability to communicate professionally and effectively as a mediator between all development disciplines, as well as with upper management.
Demonstrated ability to self-prioritize and execute with minimal supervision, while also leading by example.
Proven experience managing schedules and requirements to implement desired features.
Proactive in finding new ways to problem solve and work with resolutions.
Unrelenting self-motivation, positive attitude, and initiative.
Proven conflict management and evaluation, mitigation and risk resolution.
Deep knowledge about the game development process and industry trends at large.

Required Education

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